Victory Above All Else An Introduction to Chinese DotA
The Rise of a Great Power Chinese DotA Emerges
Dominion over Heaven and Earth The Romance of the Three Kingdoms
That which is Long Divided The Sundering of the Triumvirate
"The entire scene is just much more professional. They train all the time, and that's their job!" ? Loda
Chinese DotA is not about ganking, Chinese DotA is not about pushing, Chinese DotA isn?t even about farming; Chinese DotA is about winning. From the pressure of ?? (the three core) to the ?? (facerush) of today, the consummate that ties the disparate styles of Chinese DotA together is the desire for victory. If the version and meta dictates that farming for 70 minutes is the most consistent and effective method for winning, so be it. Likewise, when pushing down all of the lanes within 30 minutes was found to be the best road to the top, Chinese DotA did not hesitate to do so with overwhelming force. This is the difference between Chinese and Western DotA; whereas most in the West pursue it as a hobby, the Chinese youngsters who embark upon this path do so with complete devotion. It is a career, even a life.
The following seeks to be a brief primer into the world of Chinese DotA, a rough sketch of what lies behind the false perception that Chinese DotA was all about farming,
With EHome?s victory in SMM 2008, Chinese DotA took the first step onto the world stage. Having been prevented from going to ESWC 2008 by visa issues, SMM?s clashes of the finest teams SEA had to offer drew less attention than a foray to Europe likely would have, but it certainly made legends like Loda pay attention. Perhaps the first glimpse of a distinct Chinese style came when a team obtained some ?secret Chinese replays? with the first trademark Chinese hero ? Bristleback. In fact, the hero began to make a splash in China when it became heavily nerfed, the first of many testaments to the strength and understanding of Chinese DotA.
The scene developed with a style that was an amalgamation of Western and SEA styles, spiced with Chinese elements. EHome and KS.cn, the two strongest teams at the start of the era, both ran highly aggressive styles. EHome?s play often centered around gank and push, while KS.cn favored a push/teamfight composition. Ironically, in those early days, BurNIng was known as the best Chen in China, while LongDD (the best carry in China during his time on KS.cn) played first position for EHome and was famed for his farming ability. That their reputations would be flipped years later should come as no surprise to fans of Chinese DotA.
The establishment of For The Dream in August, and the release of 6.64 in October, would set the stage for the rise of China. Importing the nascent SEA style of running three lanes, FTD would hone that lineup to perfection and come to own the era.
?? - Three Cores
The three core meta is perhaps the first famous Chinese Style. Its workings come from an early understanding of lanes and of pressure. Fundamentally, it relied upon the use of 3 carries or semi-carries that were difficult to gank, and could clear waves quickly and scale very effectively into the lategame.
Its use and effectiveness can be summed up by this simple paradigm: if it takes three enemy heroes to gank one of your cores, the lane pressure and farm accumulated in the other two lanes will more than offset the benefit of the gank. With this consistent economic and creepwave advantage, combined with superior lategame scaling, the overall theory was nearly flawless for the game version.
As 2009 would show, the normal progression for such a lineup is three farmed heroes at 30-35 minutes pushing down the base like a set of relentless waves until the pressure forces the other team to buckle. However, even though the lineup scales brilliantly, it can be stalled, should the midgame plan fail to pan out. The standardized lineup involved a core to control midgame tempo, a core to be the frontline tank, and a core to carry the world, along with a pure support and a teamfight support. In the famous game below, #1 - #5 would be SF, Razor, PL, CM, and ES.
SMM 2009
SMM 2009 ft. FTD Gx (5), 2009 (2)(C), ZSMJ (1), Benz(Sharingan) (4), KingJ (3) note: the 1-5 denotes the player's respective positions, with (C) denoting the captain
"???=?=????3800??????????????" "We were noob =?= if we didn't kill the relic we would have lost that game before long." - Chuan
The culmination of this would come at SMM 2009 during the end of the year. The most famous game would be between KingSurf and FTD, the legendary ?we can give you 3800 gold and still win? showdown. It was here that the seven-minute relic was born. The tournament would be the first to showcase Chinese DotA to the world. Three western teams had been quickly eliminated, and could only watch from the sidelines as the Chinese went head to head in the finals.
"In the year 2009, the tournament that changed the way the world played DotA ? SMM, CD, EHome, FTD, three teams together raising the Chinese flag occupying all three slots of the podium." - 2009
The three core style would, for a time, dominate the scene, as FTD gained the sponsorship of LGD to emerge as the most enduring franchise in the Chinese DotA Scene. EHome's persistent use of the old gank->push style proved ineffective in the face of the consistency and adaptability of the lumbering Juggernaut. It would be the change of seasons that led to another evolution. With the nerf of Vanguard and the ever-increasing standard of player laning ability, the tempo of DotA sped up once again, and the top Chinese teams would soon have to wrangle with the new meta, filled with aggressive ganks and the first advent of tactics like dual roam and trilane carry that are standard today.
???? - Paternal Strife (LGD vs EHome)
Towards the middle of 2010, Chinese DotA began to shift again. While aggression had been the hallmark of the last era, with relentless pushing and aggressive lineups as the golden standard of competitive play, the new meta first focused on securing an advantage via midgame clashes, and then using it to push yourselves to victory late game. Two teams, LGD and EHome, would emerge as the strongest teams of the age, and their legendary clashes would shape the way the game itself was seen. DotA was played in ways never before seen, and the hidden elements of the game were revealed along the path to perfection that these two teams followed. Over time, their aggression was tempered, their pushing became reserved; the hot-blooded ganking and relentless pushing lineups of the age would fade in favor of the turtle, where simply stalling could lead to victory.
The following video, translated by the author, is a brilliant highlight of the shift in action. LGD and EHome would face off countless times this year, but this pair of games brilliantly summed up the tipping point between push and turtle.
ESWC 2010
ESWC 2010 was a watershed moment, for it was the absolute zenith of Chinese DotA. The majesty of the strongest team in the world playing a version that it had fully mastered using mechanics and a meta that was significantly superior to those of its hapless opponents revealed a scene of absolute dominion. Despite picking an extreme late game carry like Medusa or Morphling in almost every game, EHome managed to average less than 35 minutes a game as it crushed all opposition in its near-flawess run. Over the entire course of the tournament, EHome played from behind for only around eight minutes.
A tribute to a bygone team of a bygone era, masters of the world in their time.
??? - Four Protect One
The development of the trilane and the emergence of freefarming carries, combined with the emphasis on stalling and lategame oriented play, led quickly to the absolute 4-1 strategy. This would be Chinese DotA at both its most precise and at its most absurd. If both sides ran solid trilanes that were unassailable and warded mid correctly, then the first 20 minutes of each game might as well just be skipped as top-tier Chinese mids fought each other to more or less a draw and both carries got freefarm, while the supports afk-pulled.
A guaranteed progression into midgame with a pair of extremely well-farmed carries and underfarmed supports only led to more farming, since, as LGD vs EHome had already proven, the only way to win was to get so farmed you could 5v10. As such, why even bother fighting when everything would be decided by farm?
With heroes like Spectre, Alchemist, Medusa, and Morphling, the 4-1 offered ridiculous amounts of physical DPS on the back of nigh-invincible carries that could wipe out the enemy back line in an instant. This in turn would lead to buybacks and stalemates as the winning team was usually forced to retreat, allowing the losing team to farm for even more buybacks.
Finally, a single game took this concept to its logical extreme. In this match, EHome was able to completely dominate the early game and ended up controlling the map against LGD. Yet, the lesson of the era was that turtling could win games, with multiple games reversed by ZSMJ's Medusa turtling to save the world with a maxed out inventory. EHome simply controlled the map and maxed out three heroes before even attempting to go onto LGD's high ground. At 75 minutes, there were five rapiers on the map, and the score was 7:8. EHome's execution was indeed masterful, using mobile semi-cores to control the map and slowly building up the advantage necessary to take LGD's high ground by storm. However, as every exhausted commentator, player, and viewer would express, the trend had reached its inevitable conclusion, and it blew. This was not the DotA we wanted.
The Chinese version of the cast is below, should one wish to relive the true nature of the brief period of Chinese "farming" meta (warning: do not watch unless you are willing to die of boredom)
This is what people who are too lazy to think of a signature do ~??????~
??Firebolt145 ? United Kingdom. February 18 2013 07:15. Posts 10298
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Such a good article, well worth the careful read. ^_^
The VODs are great watches too, especially the SMM 2009 VOD casted by 2009. Gives a glimpse into the vast understanding the Chinese have of Dota.
Learn how to play Dota and join me at my stream at www.twitch.tv/Firebolt145 - aimed at newer players, but feel free to join anyway!
??Firebolt145 ? United Kingdom. February 18 2013 07:15. Posts 10298
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On February 18 2013 07:12 flamewheel wrote: ZHONG GUO DI YI Basically a disquised 'first' comment.
(See what I did there?)
Last edit: 2013-02-18 07:16:09
Learn how to play Dota and join me at my stream at www.twitch.tv/Firebolt145 - aimed at newer players, but feel free to join anyway!
??Yoshi- ? Germany. February 18 2013 07:22. Posts 3386
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On February 18 2013 07:14 llIH wrote: Thank you so much! I actually never knew a lot of the stuff you posted here. Do you know if Yaphets/PIS will go to DotA2? Highly unlikely
??Firebolt145 ? United Kingdom. February 18 2013 07:24. Posts 10298
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On February 18 2013 07:22 Yoshi- wrote: Show nested quote +
On February 18 2013 07:14 llIH wrote: Thank you so much! I actually never knew a lot of the stuff you posted here. Do you know if Yaphets/PIS will go to DotA2?
'Though this team will be playing WC3 Dota 1, it is stated that there are plans to expand to Dota 2 in the near future due to the uprising of Dota 2 tournaments in China.'
Last edit: 2013-02-18 07:25:46
Learn how to play Dota and join me at my stream at www.twitch.tv/Firebolt145 - aimed at newer players, but feel free to join anyway!
??Yoshi- ? Germany. February 18 2013 07:26. Posts 3386
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So I say that PIS will never play professional dota2, and you link to a thread about the amateur Dota1 team of PIS?
If that team will switch to dota2 they will switch without PIS,
Last edit: 2013-02-18 07:27:09
??Firebolt145 ? United Kingdom. February 18 2013 07:27. Posts 10298
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On February 18 2013 07:26 Yoshi- wrote:
So I say that PIS will never play professional dota2, and you link to a thread about the amateur Dota1 team of PIS? I edited in the important line.On February 18 2013 07:26 Yoshi- wrote: If that team will switch to dota2 they will switch without PIS, Source?
Last edit: 2013-02-18 07:27:41
Learn how to play Dota and join me at my stream at www.twitch.tv/Firebolt145 - aimed at newer players, but feel free to join anyway!
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